Godot Kotlin Jvm goes Pre Alpha

We released the first Pre-Alpha of our Godot Kotlin/JVM binding.
You still have to build it yourselves, and it’s a bit rough around the edges but functional.

Some general overview of the current limitations (as this list is shorter 😉):

  • Only desktop targets and Android supported: (Linux, MacOS, Windows)
  • No tool mode
  • No addons/plugins can be built with it

Everything else should work out of the box!
But as it’s a Pre-Alpha: expect breaking changes with every commit.
That said; we’re happy about your feedback and bugreports 😊

If you want to try it, have a look at the Pre-Alpha instructions.

Join our discord for questions, feedback and more frequent updates.