Godot Kotlin Jvm goes Pre Alpha
Today is finally the day we "release" the first Pre-Alpha of #GodotJvm. 🥳
— Cedric Hippmann (@cedric_hippmann) March 1, 2021
Our Kotlin/Jvm binding for the @godotengine.
Read through the Pre-Alpha instructions page to learn more: https://t.co/fQq32eS2nQ
We released the first Pre-Alpha of our Godot Kotlin/JVM binding.
You still have to build it yourselves, and it’s a bit rough around the edges but functional.
Some general overview of the current limitations (as this list is shorter 😉):
- Only desktop targets and Android supported: (Linux, MacOS, Windows)
- No tool mode
- No addons/plugins can be built with it
Everything else should work out of the box!
But as it’s a Pre-Alpha: expect breaking changes with every commit.
That said; we’re happy about your feedback and bugreports 😊
If you want to try it, have a look at the Pre-Alpha instructions.
Join our discord for questions, feedback and more frequent updates.